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Posted on Dec 26, 2006 in Armchair Reading, Front Page Features

Interactive Combat Story: First Night in Normandy

By Brandon Neff


The road is the quickest route to your objective, although it might be more heavily guarded by the enemy.  You and Greene make good time and the walk remains uneventful.  Ever vigilant, you take point while Greene follows a safe distance behind.  It is better to keep some spacing to avoid becoming an easy target.

The land around the road begins to appear more and more muddy and finally you confirm that it has been flooded by the Germans to slow Allied tanks and troops.  Now you truly feel suspicious of the enemy.  If you were defending this terrain, you would position yourself with a bead on the road and that’s right where you’re forced to walk.

You keep your thoughts to yourself to avoid frightening Greene and continue heading towards the river.  A sound up ahead alerts you to danger and you lie down on the side of the road and Greene quickly follows suit.


You hear voices ahead and you and Greene both roll into the mud to conceal your position.  Soon a group of German soldiers appears on the road, briskly walking towards you.  Have they seen you? They are armed and are approaching quickly.

If you open fire, Go to 12.

If you remain concealed and let them pass, Go to 16.

[continued on next page]

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