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Posted on Feb 20, 2023 in Boardgames, Front Page Features

Squadron Scramble! “Skies Above Britain” Board Game Review

Squadron Scramble! “Skies Above Britain” Board Game Review

By Ray Garbee Skies Above Britain. Publisher: GMT Games. Designer: Jeremy White and Gina Willis. Price $99.00 Passed inspection: An immersive solitaire experience that captures the feel of the air war over Britain in 1940. The well-crafted rulebook and charts make finding rules references a snap. Failed basic: Not a failure, but it can be taxing to follow everything going on within a turn. However, Gina solved this with a downloadable deck of cards that walk you through the patrol cycle. A solitary British fighter executes a victory roll in the sky above an airfield in France in the opening scene of Guy Hamilton’s 1969 film “The Battle of Britain”. The film delivers on its title, packing the breadth of the three-month campaign into two hours and thirteen minutes.  As a child I was captivated by the depiction of the air battles and heroic characters. As an adult, I’ve come to appreciate the solid job the film does delivering so much of the experience of the campaign in a...

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Posted on Feb 19, 2022 in Boardgames, Front Page Features

GMT Games P500 Offering “Infernal Machine: Dawn of Submarine Warfare” Aims to Explores the Role of Submarines in the American Civil War.

GMT Games P500 Offering “Infernal Machine: Dawn of Submarine Warfare” Aims to Explores the Role of Submarines in the American Civil War.

By Ray Garbee Infernal Machine: Dawn of Submarine Warfare – P500 Campaign. Publisher: GMT Games. Designer: Ed Ostermeyer and Jeremy White.  P500 Preorder Price $55.00 After playing Nicola Saggini and David Thompson’s solitaire game By Stealth and Sea (DVG, 2020), I started to think about what other periods would lend themselves to a similar type of game. The challenge of using ‘bleeding edge’ technology where you were fighting your own equipment as much as the enemy was an interesting way to depict how warfighting can drive technological innovation (and to a degree, vice versa). In conversation with Matt, one of my long-time wargaming associates, we thought that a similar game covering the exploits of submarine warfare during the American Civil War posed similar challenges and would be an interesting topic. I resolved to pull together various reference books off the shelf and then we would sit down and start to envision what such a game would look like. Before we made any appreciable progress (well, I did have a...

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