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Posted on Jan 18, 2021 in Armchair Reading, Front Page Features

Airpower Over Gallipoli: 1915-1916.

Airpower Over Gallipoli: 1915-1916.

If you asked a random reader about the Gallipoli campaign, they’d likely think of the Australian and New Zealand troops engaged in bitter combat with the Turks, or perhaps the French and British warships that tried to ‘force’ the Dardanelles, only to lose several ships to a Turkish minefield. Rarely would you have thought of how the war was being waged in the skies about those battlefields. There’s been a dearth of coverage of aerial operations in the Dardanelles, with much of what is accessible to be found in historical journals such as Over the Front, or Cross and Cockade International.  Dr. Sterling Michael Pavelec aims to change this lack of coverage through his recent book Airpower Over Gallipoli: 1915-1916. The result of decades of research, Dr. Pavelec has created an indispensable reference guide to air operations over Gallipoli. A professional historian working with the military, Dr. Pavelec approaches the subject through the lens of how well the aerial campaign was integrated into both naval and land operations during...

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Posted on Dec 27, 2020 in Boardgames, Front Page Features

One Last Big Push to Victory. “1918/1919: Storm in the West” Board Game Review

One Last Big Push to Victory. “1918/1919: Storm in the West” Board Game Review

By Ray Garbee 1917/1918: Storm in the West. Publisher: GMT Games. Designer: Ted Raicer. Developers: Ty Bomba and Chris Perello. Price $49.00 Passed inspection: An excellent update to a proven design. Good coverage of a pivotal year in the war. Excellent expansion covering the ‘what if’s’ surrounding the strategic decisions on both sides. Failed basic: A solid design that’s had all the kinks ironed out over the years, there’s nothing to not like about this game! GMT’s recent release 1918/1919: Storm in the West dropped onto the game table in December. This is a game with a storied past, dating back to its initial release in 1992 with Command Magazine. 1918/1919: Storm in the West was Ted Raicer’s first game design and it was an immediate success, earning a Charles S. Roberts Award nomination. Its popularity inspired the design of a Plan 1919 variant which assumed a German defensive strategy in 1918 with an all-out Allied assault to win the war the following year. GMT’s release presents this classic magazine...

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Posted on Nov 22, 2010 in Games PR

Commander: The Great War Dev Diary 3 Published

The Lordz Game Studios have released the third of their ongoing series of developer diaries about their upcoming game Commander: The Great War.  This diary takes a look at British and American troops, and gives special emphasis on landships and battleships, including how they were used in war and how the game makes use of them.  There is a discussion of the tech tree, and the cost/benefit of launching early model tanks versus more advanced late model ones.  There is also a discussion of air units, bombers, and cruisers. To read the diary, head on over to Slitherine’s...

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