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Posted on Nov 22, 2010 in Games PR

Commander: The Great War Dev Diary 3 Published

The Lordz Game Studios have released the third of their ongoing series of developer diaries about their upcoming game Commander: The Great War.  This diary takes a look at British and American troops, and gives special emphasis on landships and battleships, including how they were used in war and how the game makes use of them.  There is a discussion of the tech tree, and the cost/benefit of launching early model tanks versus more advanced late model ones.  There is also a discussion of air units, bombers, and cruisers. To read the diary, head on over to Slitherine’s...

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Posted on Nov 22, 2010 in Games PR

World Supremacy In Stores

Shrapnel Games and Malfador Machinations have just announced the release of their beer-and-pretzels strategy game of world conquest, World Supremacy.  Available for Windows XP, Vista, and 7 as a download for only $29.95, the game offers a fully featured demo is also available to try before you buy.  World Supremacy is a turn-based game of global conquest. Light in the rules department, heavy in the strategy area, World Supremacy is set in the contemporary era,where players command infantry, armor, helicopters, jets, submarines, nuke and neutron bombs, in an all out battle to control the world. No diplomacy, only destruction. The setting of the game is "the beginning of the end. Crushed beneath government issue boots the white dove of peace spasms its last movements in a pool of crimson. Across the land jet engines spool up, shell sare chambered in turrets, and the target coordinates for nuclear missiles are programmed. War has come to the world and when all the radioactive dust settles there will only be room for...

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Posted on Nov 22, 2010 in Games PR

HistWar Patched to v02c

JMM and his team have released the latest patch for the Napoleonic strategy game, HistWar.  The patch fixes a number of bugs as well as makes some improvements, cosmetic changes, and network improvements. The patch may be downloaded here. The full change log follows: Download patch 02c (Patch to apply to HistWar Version 1b,2a or 2b) Fixes errors on the following topics: Visibility Calculus CEH in analysis / synthesis Initializations of munitions (unit eventually forced out of Map) Display with the option ‘inaccurate’ Searching of bridge (during flight, abandonment of the battlefield) Units blocked in Forest during initializing Placement of 3D model of Staffs Texts to replace "order / orders?" Formation in relation to the doctrine Order of defense for corps : new control movement / line of defense Displayed as described in the manual (for Army and Corps) a/ Number of artillery units with low level of ammunition b/ Number of infantry units with low level of ammunition Immediate orders (not active version 2a/2b) a/ Resumed the march...

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Posted on Mar 3, 2008 in Stuff We Like

Empire Earth III Battle Book

The experts who teach battlefield tactics to the U.S. Army’s military leaders share the secrets to victory in squad combat. ACG’s Battle Book arms gamers with the real-time tactics that win on Empire Earth III’s battlefields. Grab the full guide here! (first page below)  ...

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