Red Bulls in Iraq – Pt. 1
Exclusive to Armchair General, we present the first in a series of personal logs from Cpt. Fernando A Franco, currently serving with the 1/34 ID, The Red Bulls, on the front line in Iraq.
Read MoreExclusive to Armchair General, we present the first in a series of personal logs from Cpt. Fernando A Franco, currently serving with the 1/34 ID, The Red Bulls, on the front line in Iraq.
Read MoreDoes this game treat armor as a sophisticated combat arm or merely a mobile artillery piece? Do infantry and armor work together or treat each other with indifference? Much depends on whether your team is composed of Panzer Leaders or Panzer Losers. My goal is to help you be the former, while pointing out ways to minimize the effects of the latter.
Read MoreCrush all alien races before you in this deceptively deep 4X game - will your advanced starships allow you to rule the galaxy or will the galaxy rule you?
Read More"Never neglect details." Certainly, that is the credo that Osprey Publishing has exemplified for well over three decades.
Read MoreThis two-part article was originally published on Johnny L. Wilson's Blog, but with his kind permission we are proud to bring it to our readers at Armchair General. Part I. is Johnny's quick review of The Star and the Crescent (ProSIM) and Part II. will investigate some strategy for select scenarios.
Read MoreWe present an exclusive behind-the-scenes report on the recreation of the battle of Towton, as featured in the latest edition of ACG!
Read MoreDay one of class; get your notebooks out! Our first lesson is neither glamorous nor exciting - but it is a very real necessity if you want to successfully conduct a tactical action and defeat your enemy.
Read MoreRecently, Armchair General caught up with the Slitherine game Legion Arena for a quick review. After playing it for a while, many questions cropped up which we felt needed answering. So, we sent off a communiqué to Iain McNeil —development director at Slitherine—for some answers. The dispatch rider returned with the following scribbled notes;
Read MoreThis system... remains the only one that accurately portrays the pace and factors of 18th-century European warfare. Strong words for a strong game.
Read MoreSet during the Spanish-American War, Rough Riders is an action movie, with a pretty brisk pace.
Read MoreIntroduction to ACG's new monthly feature. Learn the ins and outs of tactical planning - all without having to sign up for Officer's School!
Read MoreACG celebrates March as National Women's History Month by bringing you websites that salute Women in Military History!
Read MoreCommands & Colors: Ancients allows you to re-fight epic battles of the ancient world. Here the focus is on the two rivals for power in the Western Mediterranean - Carthage and Rome. Will you, as Hannibal, triumph over larger Roman armies; or as Scipio Africanus, will you beat Hannibal with newer tactics of your own?
Read MoreJoeri Teuwisse details the traumatic five days that saw the Nazis overrun this tiny country and which culminated in the bombing of Rotterdam.
Read MoreArmchair General presents a fascinating glimpse of the still-preserved Tokyo office of General MacArthur.
Read MoreI think I’m a pretty discerning gamer. I started playing computer wargames with the venerable Trek on an old Apple II and can recall the heyday of SSI with their great games of yesteryear. So it is pretty rare when I get excited over a new game; most of them are "been there done that" derivatives of other original games. Birth of America (by a small group of French developers called AGEOD) is one of those truly original games of the past ten years. It manages to hide a very detailed simulation of 18th Century warfare on the American frontier in a pretty package that is easy to learn but very hard to master. Gameplay (60/60): I know. I’m not supposed to give a 60/60 score on gameplay without it being a truly great game. Birth of America (BOA) earns every one of those sixty points. It is in a class by itself — a seemingly simple game that a player can jump into and suddenly discover it is...
Read MoreFew franchise names get bigger than Star Wars, but does this game live up to the name? Do you finally get a proper chance to squash those annoying rebels?
Read MoreTwilight Struggle is a low-complexity, two-player boardgame simulating the Cold War power struggle between the United States and the Union of Soviet Socialist Republics.
Read MoreThe designer of Europa Universalis, Great Invasions, and Birth of America shares some thoughts on his latest title and his new company.
Read MoreThe Italians were unprepared, ill-equipped, and only half-heartedly interested in being in the fighting of World War II. This movie tells their story.
Read More