Road to Berlin – Boardgame Review
Mark Brownell marches the long Road to Berlin to bring us his review of this expansive and expensive boardgame.
Read MoreMark Brownell marches the long Road to Berlin to bring us his review of this expansive and expensive boardgame.
Read MoreFantasy Flight Games has had solid success with the Wings of War series of World War One aerial combat simulators. A new wrinkle has been added – changing the setting to World War Two. In Wings of War: Dawn of War, players take on the roles of World War Two fighter pilots in any one of eight nationalities. The game itself is fairly simple. Each player selects a plane and the corresponding maneuver deck. Players choose a scenario that most closely fits the bill, and they’re off! The rulebook includes eight different scenarios with specific victory conditions. The maneuver deck consists of 18 cards illustrating a particular maneuver. Players must choose a marker to indicate whether to take the movement at high speed or low speed – this will determine which set of arrows to use on the maneuver card. Players line up the arrows on the card with those on their plane, and leapfrog the plane to the front of the maneuver card, again lining up the appropriate...
Read MoreThundering hooves, a flashing lance, and nearly a ton of armored man and beast, skewering and scattering a nearly helpless unit of light footmen. Think Braveheart. Think El Cid. Think Kingdom of Heaven. But this time, think that you lead the armored knights in the heavy cavalry charge. Just when we thought the medieval RPG had become as stale as last year’s grog, something new is on the horizon. Mount and Blade, in development by Teleworlds, and to be published by Paradox, is currently in public beta. The game puts you into a first person view of battles across a medieval world of five kingdoms, and nearly a hundred castles, towns and villages. Build your army and fight your way to fame, fortune and glory, in an open-ended, dynamic world. Do you become a bandit, a ruler, a butcher, or all three? The game starts like a conventional RPG with the player creating a character with standard attributes. The player also tweaks starting skills like pole-arms, spotting, and horse...
Read MoreWe routinely use the interstate highways, but it is officially called the Eisenhower Interstate Highway System. In 1919 there was no such thing as a highway system in the United States.
Read MoreThe annual Show of Shows event took place in Louisville, Kentucky and despite a massive ice storm that closed down Louisville the show went on!
Read MoreFew books on Iraq out there today cover such a wide range of the war. This book would make a great addition to the bookshelf of any wartime photographs collector or Iraq war enthusiast.
Read MoreArmchair General takes a good look at the various ranges of scale models produced by Unimax under the Forces of Valor brand.
Read MorePeter Suciu provides a report and images from the front lines at Toy Fair 2008 as beautiful scale vehicles and models roll towards happy collectors.
Read MorePitting three to five players against each other, Rheinlander is a race to carve up the medieval-era Rhein River valley into fiefdoms. As play proceeds, players consolidate their holdings into larger realms by muscling out the neighbors. Rheinlander is an excellent game. Players who take satisfaction from teasing a win out of a difficult situation will find themselves drawn to this game again and again. Rheinlander is typical of German-style boardgames in general, and of Knizia games in particular, in that there are usually several appealing options available to each player on any given turn. The style of play in Rheinlander is simple, yet still providing players with layers of potential strategy just beneath the surface. This game should not be seen as a historical simulation, but rather as an interesting strategic challenge. To start, each player selects all the dukes and control markers (knights) of one color, plus three bastion markers. Five cards are dealt to each player. The cards, numbered 1 to 54, correspond to spaces on...
Read MoreThe stories in Armchair Reader Civil War and World War II books will likely “wet the whistles†of their readers, sparking their interest to read more about our favorite subject, military history.
Read MorePaul Glasser takes a look at some of the new releases for this popular collectible miniatures game.
Read MoreStill the best of Hollywood’s Coming Home films and among the greatest American produced ensemble pieces, there is good reason why the film won seven Academy Awards.
Read MoreIs this latest submarine sim worth raising your periscope for? Dive here for our review.
Read MoreIf you're a fan of the Settlers series, then you could do worse than by checking out this latest incarnation.
Read MoreUnless Victory Comes helps to remind us that while the colored arrows on the headquarters’ maps are important, the real battle is much more personal and bloody.
Read MoreBefore you begin the planning and preparation of attacking into an urban area, the first thing you must decide is; is it necessary?
Read MoreDoctor Sinister has a new enemy - and a plan to find out what he is doing. Assuming that General Menace lets him have his way...
Read MoreThe Winston Churchill we all tend to think of was elderly, balding and rather overweight. However, as a young officer in the British cavalry in the late 1890s Churchill was an avid polo player.
Read MoreNII will fit the bill nicely if you fancy a strategy game to keep you warm during the long winter nights with the added bonus of a history lesson.
Read MoreEach Division has it own section which includes a battle history, an OOB, a listing of its various commanders and several color drawings of vehicles employed by the units.
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