Articles by Patrick Baker
Posted on Nov 9, 2015 in Electronic Games, Front Page Features
The graphics and sound are still spartan, but this is all to the good, as an Inferno player is likely more interested in the realistic and intense game play than lots of explosions and fireworks on the screen.
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Posted on Nov 9, 2015 in Electronic Games, Front Page Features
A level of depth and breadth that is both impressive and daunting at the same time.
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Posted on Jul 22, 2015 in Electronic Games, Front Page Features
A light operational-level war-game set in the Congo during the decolonization in the 1960s. The digital game Congo Merc is based on the mini-board-game Congo Merc, the Congo 1964. The digital game is easy to learn and quick playing, but unhappily the game-play rapidly becomes repetitive.
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Posted on Jul 10, 2015 in Electronic Games, Front Page Features
“Star Hammer: The Vanguard Prophecy” is a WEGO turn-based, tactical, 3D, space-combat game that is engaging, involving, and just downright laser-blasting, missile-firing fun.
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Posted on Jun 25, 2015 in Electronic Games, Front Page Features
“Scourge of War: Waterloo” may cost more than previous entries in the “Scourge” series, but its upgrades, multiple levels of difficulty and high replayability make it worth the price.
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Posted on May 8, 2015 in Electronic Games, Front Page Features
‘Brother against Brother: The Drawing of the Sword’ is a highly detailed, historically accurate, turn-based tactical game about the American Civil War. Its unique combat system allows the player to gain an in-depth look at mid-nineteenth century combat.
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Posted on Mar 17, 2015 in Electronic Games, Front Page Features
In any given turn in the game ‘Vietnam ’65’ you may be building bases, gathering intelligence on the enemy, launching artillery and air strikes, training ARVN infantry and resupplying units.
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Posted on Feb 9, 2015 in Boardgames, Front Page Features
‘Enemy Coast Ahead: The Dambuster Raid’ is a deep simulation of RAF bomber operations during WW2 and strongly narrative-driven, but luck can play too big a role.
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Posted on Jan 12, 2015 in Electronic Games, Front Page Features
There may be a good light operational-level war game buried within the digital version of “Field Commander Rommel,” but until a tutorial or instructions for playing the app are developed, it is strictly for fans of the boardgame.
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Posted on Oct 27, 2014 in Electronic Games, Front Page Features
Entertaining and informative with high replayability, “Pike and Shot” could easily be used to teach a course on Early Modern warfare, from the Italian Wars to the English Civil Wars.
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Posted on Oct 3, 2014 in Electronic Games, Front Page Features
Hunted Cow’s Russian Front is an interesting, easy-to-learn and involving game with some real depth of play in its four campaigns.
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Posted on Aug 7, 2014 in Electronic Games, Front Page Features
A preview of the Slitherine / Matrix game “Battle Academy 2: Eastern Front” says the build-your-own-skirmish feature alone is worth the price of the game.
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Posted on Jun 30, 2014 in Electronic Games, Front Page Features
“Close Combat – Gateway to Caen” PC game focuses on the First Battle of the Odon and introduces Cromwell and Churchill tanks, the M-10 Achilles tank destroyer, and other new equipment.
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Posted on Jun 20, 2014 in Electronic Games, Front Page Features
“Distant Worlds – Universe” collects all the previous “Distant Worlds” releases into a single package and adds expansive modification (modding) and customizing capability.
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Posted on May 29, 2014 in Electronic Games, Front Page Features
“War, the Game” is a fun RTS that emphasizes strategy over “real time,” though games can devolve into generating the largest number of units and fighting a war of attrition.
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Posted on Apr 29, 2014 in Electronic Games, Front Page Features
“Piercing Fortress Europa” from Matrix Games explores the effects of logistics on modern warfare, in six scenarios set in in the Sicily and Italians campaigns of WWII.
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Posted on Apr 9, 2014 in Electronic Games, Front Page Features
Mark H. Walker’s Lock N’ Load: Heroes of Stalingrad brings his innovative “Heroes” boardgame system to the computer for a quick, yet challenging game with high re-play value.
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Posted on Dec 26, 2013 in Electronic Games
“Pandora: First Contact” is a very good but not (yet) great game. A solid 4X game, it is easy to learn, looks excellent and is very fun. A few improvements to the game would push it right into the “must have” category.
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Posted on Dec 12, 2013 in Electronic Games
“Flashpoint Campaigns: Red Storm” is a tactical-level computer game of a hypothetical World War 3 fought in Europe. Players can command Soviet, US, British or West German troops.
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Posted on Nov 15, 2013 in Electronic Games
“Command: Modern Air/Naval Operations” is a sprawling and yet detailed tactical and operational level naval warfare simulation that is totally absorbing and compelling to play and worth every penny of its $79.99 price tag.
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Posted on Oct 25, 2013 in Boardgames
“The Supreme Commander” is a strategic- and operational-level wargame of the European Theater in World War Two for 2–5 players, reminiscent of the Avalon Hill classic “Rise and Decline of the Third Reich.”
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Posted on Oct 18, 2013 in Boardgames
Worthington Games’ “Hold the Line: Frederick’s War” system covers 8 battles of Frederick the Great; an expansion, “Highland Charge” offers 5 battles from the Jacobite Rebellions.
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Posted on Sep 24, 2013 in Electronic Games
“Command Ops: Battles for Greece” is as much simulation as game but without bogging down in minutia or micromanagement as it explores one of WWII’s lesser-known campaigns. Excellent replay value.
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Posted on Apr 18, 2013 in Boardgames
“Death Before Dishonor – The Battle of Santiago Bay” has unexpected depth and requires a number of tactical decisions be made by the player. At a price of $5.95, it will take gamers back to the days of Yaquinto’s inexpensive Album games.
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Posted on Apr 9, 2013 in Electronic Games
“Panzer Corps: Grand Campaign ’45 West” is an expansion for the popular “Panzer Corps” series from Slitherine / Matrix with 18 historical and six “what-if” scenarios.
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Posted on Apr 1, 2013 in Boardgames
“Blood and Sand” is a boardgame of the campaigns in North Africa during World War II. Easy to learn – “bucket o’ dice” rules replace combat results charts – it is suitable for new games but with enough depth to satisfy grognards.
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Posted on Mar 25, 2013 in Boardgames
The boardgame “Mercury-Market Garden” examines two airborne operations of World War II – the German air assault on Crete and the Allied attempt to seize bridges over the Rhine in Holland.
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Posted on Mar 4, 2013 in Boardgames
“StelCon: Infinity,” a boardgame of exploration and combat in outer space, is innovative, with sturdy maps and playing pieces, but card draws can unbalance play at times.
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Posted on Feb 22, 2013 in Boardgames
“Saints in Armor,” a GMT boardgame covering six battles of the 30 Years War, is not for beginners or the casual player, but experienced gamers will find it delivers an involving and satisfying experience.
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Posted on Feb 8, 2013 in Electronic Games
“Scourge of War: Chancellorsville” offers PC gamers superlative graphics, a high level of realism and historical accuracy, and innovative game play, but it has a steep learning curve.
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Posted on Dec 14, 2012 in Boardgames
“Raid and Riposte” is a good, old-fashioned, quick-playing but intense boardgame, based on a hypothetical USSR vs. NATO showdown in 1985.
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Posted on Nov 14, 2012 in Electronic Games
‘Close Combat: Panthers in the Fog’ is a worthy successor to previous games in the series, though newcomers might find it a bit pricey and the AI isn’t all that sharp. New features include the ability to tow heavy weapons and to transport infantry in vechicles.
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