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Posted on Jul 8, 2007 in Boardgames

War at Sea: Destroyers

Although battleships like the Yamato may be the most formidable units in Axis and Allies: War at Sea, no task force is complete without including destroyers like the Italian Luca Tarigo or the USS Fletcher. Like most destroyers, they sport thin armor and include weak guns, so they are best suited to protecting bigger ships from submarines and engaging other destroyers. The Luca Tarigo has weaker armor, lower AA defense, lower anti-submarine values, and weaker torpedo attack power than its American counter part. However, it costs 1 extra point, offers better main gun attacks, and can use two powerful special abilities. With sub-hunter the Luca Tarigo is able to pursue enemy submarines as they try and escape. It can also lay smoke to protect friendly ships from enemy fire. The Fletcher costs only 7 points, and overall has better stats than the Luca Tarigo. However, it only has one special ability; chase the salvos, which gives it a 1/3 chance to ignore damage from an attack by enemy battleships...

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Posted on Jul 8, 2007 in Boardgames

War at Sea: Battleships

The most deadly opponent in War at Sea are heavy battleships, like the Richelieu, Bismarck, Yamato and Iowa. Obviously, in a standard 100 point game, battleships will require a significant investment, with a cost of 53 points (Bismarck), 54 points (Richelieu), 70 points (Yamato) and 61 points (Iowa) each, respectively. The Bismarck provides a huge amount of firepower, with three strong batteries of 8x380mm, 12x150mm and 16x105mm. This massive battleship will be able to engage several targets each turn, and deal out a significant amount of damage to any opponent in range. Able to withstand more than 300 hits before succumbing to a British task force in May 1941, the Bismarck is protected by a thick belt of armor. With the special ability Torpedo Defense, this sturdy ship is able to shrug off penetrating torpedo hits. In addition, extended range 4 allows the Bismarck to make long-range attacks while undamaged. Similarly, the USS Iowa will be another tough nut to crack. Although sporting a more limited armament than the...

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Posted on Jun 27, 2007 in Boardgames, Front Page Features

East Front Review

East Front: The War in Russia, 1941-45, is Columbia Games’ massive strategic/operational-level World War II wooden block game. This "second edition" sports a nice set of red (Russians/Allies) and dark grey (Germans/Axis) blocks, and two massive fold-out boards. East Front offers eight scenarios, each of which covers roughly 6 months of the war in the East. We begin with Barbarossa in the summer of 1941 and end with the drive on Berlin in the winter of 1944. Each scenario can be played separately, or can be linked to offer players the full campaign of the eastern front. In addition, there is also a small introductory scenario, Operation Edelweiss, which allows players to acquaint themselves to the rules with a small unit count and simple objectives. The game is played in a series of game turns, which comprise a "production segment," followed by two so-called "fortnights" of play. Within a fortnight, each player takes two alternating player turns, moving and attacking with his or her units. Movement is rather simple....

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Posted on Dec 17, 2006 in Boardgames

War at Sea Preview

The call to general quarters will be issued early in 2007 as Axis and Allies Miniatures: War at Sea starts to streak through the water. The new miniatures game will be released in the first quarter of the New Year and includes 64 pre-painted plastic miniatures. A vast armada will be available to players, who will be able to deploy fighters, bombers, submarines, carriers, cruisers, destroyers and battleships. A variety of navy factions will also be available, including the United States, Germany, Japan, the United Kingdom and Australia. Some of the most famous surface ships from World War II can be deployed, including the Bismark, the USS Enterprise, IJN Yamato, the USS Iowa and the HMAS Canberra. The starter set will include 9 miniatures, maps, dice, stat cards, island cards, casualty markers and rules. Booster packs will contain 5 minis and stat cards. Each unit will have a variety of special abilities and strengths. Very powerful pieces, like the Bismark and Iowa will have a high point cost. Both...

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Posted on Nov 2, 2006 in Boardgames, Front Page Features

War Galley – Boardgame Review

War Galley is the seventh volume in the multi-award winning Great Battles of History (GBoH) series, but the first to venture entirely into the waters of the Mediterranean Sea. It is also the first historical boardgame published, in two decades, to address galley warfare.

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Posted on Aug 24, 2006 in Boardgames, Front Page Features

Savannah – Boardgame Review

The Battle of Savannah turned heavily on the fortunes of war (some of these to be delineated in the historical synopsis). By introducing a “random event” card deck, designer Mark Miklos and developer Andy Lewis, have transformed a relatively static siege battle into an intriguing challenge.

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